Project CARS Dev Clarifies that DX12 30-40% Performance Boost Only On PC
Slightly Mad Studios' boss, Ian Bong, talked nigh the benefits that DX12 would bring to the performance of Project CARS, claiming a 30-xl% increase. Ian Bell mentioned it in an Xbox One thread, leading people that it was regarding a possible Xbox I boost. It appear though this is not the case, as he subsequently clarified the performance boost PC and panel gamers can expect.
Ian Bell explains that 30-40% was for the PC version of Project CARS in DX12 mode., and continued that panel games should be expecting a seven% (or slightly more) boost from DX12.
Slightly Mad Studios will be focusing on the hardest hit areas on circuits ands continued that the DX12 patch for Projection CARS will near probably exist released this year.
Ian Bong closes past mentioning that slower quad-cadre CPUs on the PC front end will nigh likely see a 40% performance heave with DX12, which is similar to what other developers have reported in the past.
Project CARS has been receiving a certain amount of oestrus for its various issues. 1 example is a complaint against the game's physics for the Xbox I version. Players have suggested that the physics model used in the Xbox One version of Project CARS is of lesser quality than the PS4 and PC versions.
Slightly Mad assures that this is non the instance and explains that the issues that are creating this notion are simply controller related.
Slightly Mad Studios' Ian Bell stated:
"Non at all. Information technology's purely a controller outcome."
The team is really using the new patch and Ian Bell claims that "with the patch it feels ace here," going on to reassure disgruntled players that "information technology volition be with you before long."
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Source: https://wccftech.com/project-cars-dev-clarifies-dx12-3040-performance-boost-pc/
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